วันพุธที่ 17 มกราคม พ.ศ. 2561

Acronyms Exercise


Directions: Find words or phrases standing for the following acronyms with short descriptions. 


IT stands for information technology.
It refers to anything related to computing technology,
such as networking, hardware, software, the Internet, or the people that work with these technologies. We live in the"information age," information technology has become a part of our everyday lives. That means the term "IT," already highly overused, is here to stay. 
 



ICT stands for Information Communications Technology.
ICT refers to technologies that provide access to information through telecommunications. It is similar to informantion technology (IT), but focuses primarily on communication technologies. This includes the internet, wireless networks, cell phones, and other communication mediums.
 
CAI stands for computer-assisted instruction or computer-aided instruction. CAI is a teaching process that uses a computer in the presentation of instructional materials, often in a way that requires the student to interact with it. CAI; instructional activities that use a computer as the primary vehicle for teaching content or processes rather than one-to-one interaction with a student. 
 

CALL stands for computer assisted language learning.
Computer Assisted Language Learning 
(CALL) is often perceived, somewhat narrowly, as an approach to language teaching and learning in which the computer is used as an aid to the presentation, reinforcement and assessment of material to be learned, usually including a substantial interactive element. 

WBI stands for Web based instruction. WBI is a web-based, web-based instructional program that offers multidimensional multimedia lessons in all subjects or it just offers some information for teaching purposes. Also take advantage of the features Communication in the Internet, such as E-mail and chat with text and audio, is used to achieve efficiency.

CBI stands for Computer Based Instruction. CBI is the use of computers as the basis for lessons. Such learning may take place at an educational institution, a libraly, a workplace, or the home. Computer resources help at any educational level to better convey information, and allows students to proceed at a learning rate they are comfortable with.These methods usually make extensive use of graphics, and often allow one-click access to the Internet for yet more information. 

CMC stands for Computer Mediated Communication. CMC is a process in which human data interaction occurs through one or more networked telecommunication systems.  A CMC interaction occurs through various types of networking technology and software, including email, Internet Relay Chat (IRC), instant messaging (IM), Usenet and mailing list servers. 
CMC features include conversation record ability, formal communication, and user identity anonymity, depending on software type -such as IM. However, CMC user statement interpretation may be difficult due to the absence of verbal communication. 

TELL stands for Teaching English Language Learners.It is the English teaching for  English learners by bilingual education and expertise, then check out the best teaching strategies, supporting the development of the knowledge of students who are learning English as a second language. You will learn how to create a student's language and background experience and how to create a classroom environment that promotes student’s learning. 

MUD stands for Multiple User Dialogue. MUD is a computer program that users can visit and explore. Each user takes control of a person's computer character. You can walk around chatting with other characters, explore dangerous monsters, solve puzzles, and even create your very own room. Description and Item You can still get lost or confused if you jump right in to make sure to read this document before you start.

MOO stands for MUD Object Oriented. MOO refers to the system of communication that is Synchronous users can interact with each other by typing the text. Choose a room or place to talk. The conversation must be in a place called the same room. 


reference://techterms.com/definition/it
reference: http://senarak.tripod.com/mudmoo.html







 Directions: Describe the following terms.
Synchronous Tools
If using the “same time, different place” model of communication, some common barriers to implementation of synchronous tools are cost and bandwidth—not only cost and bandwidth on your end, as the individual teacher or the institution, but also to the students. This is especially true with conferencing systems; video/web conferencing requires equipment to deliver but also to receive. Although the benefits of real-time video conferencing are clear—it’s as near to a physical classroom environment as you can get—the software, hardware, and bandwidth necessary on both sides can be more cost-prohibitive than actually physically attending a class.
Some learning management systems/e-learning systems/virtual learning environments have integrated synchronous tools within the delivery platform—here I’m thinking specifically about Blackboard’s integrated chat and whiteboard features. Although there are still software, hardware, and bandwidth requirements for these tools, the requirements are likely not as cost-prohibitive as those required for video conferencing.
But when thinking about setting up synchronous discussion, don’t discount the basic, free, “old school” group instant messaging platform, ICQ.

Asynchronous Tools

But when it comes to virtual communication in support of our classes, asynchronous communication is by far the more popular model if for no other reason than the barriers to implementation tend to be much lower many of these tools are free and require minimal hardware and software. The drawbacks of asynchronous tools are that they are by nature less timely and efficient—they are asynchronous, after all. However, planned excursions with asynchronous tools can turn into synchronous events. In other words, if students and instructors all happen to be logged in to a discussion board, conversation can happen in near-real time.
Common examples of “different time, different place” tools include:
  • Discussion boards: whether integrated into your online learning environment or not (such as Google Groups), well-managed discussion board can produce incredibly rich conversations about the topics at hand.
  • Blogs: my personal favorite, as not only are the students discussing with one another (and the instructor), but they’re learning something about writing for a wider audience who may or may not be listening in. The open nature of blogs also allows for communication between students in other classes at other institutions who are studying the same topics. You might have to make “comment on blogs” count for a grade in order for some students to do it, but such is the nature of the beast—those students probably wouldn’t talk in class, either.
  • Social Networking Sites: Facebook and Twitter can play important roles in your asynchronous communications strategy. Facebook pages for a class can be the destination for up-to-date information about the course, without your students having to friend you (or even one another). Twitter, and Twitter lists, can be useful sites of asynchronous discussion, although not in the threaded format that one is used to seeing in a discussion board setting.
  • E-mail/Listservs: Some people consider mailing lists to be quaint relics of a previous technological age, but it’s hard to argue with the fact that they still work: an e-mail based discussion list does afford one the ability to carry on threaded discussions in a private environment, yet outside the confines of a managed system (for discussion boards). In fact, Google Groups (referenced above) is a threaded discussion board that can also take place via e-mail, putting a different twist on the typical concept of the listserv.

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